
- #Can visual studio compile for mac install#
- #Can visual studio compile for mac update#
- #Can visual studio compile for mac 64 bits#
- #Can visual studio compile for mac code#
LibLAS ( last tested version: 1.8 on Windows). If you want to compile CloudCompare (and ccViewer) with LAS/LAZ files support, you'll need: On Windows Seven, you may not have the right to 'install' files in the default "Program Files" folder. #Can visual studio compile for mac install#
On Linux, default install dir is /usr/local (be sure to have administrative rights if you want to install CloudCompare there: once configured, you can call 'sudo make install' from the sources directory). eventually, the "CMAKE" group contains a CMAKE_INSTALL_PREFIX which is where CloudCompare and ccViewer will be installed (when you compile the INSTALL project). qRansacSD (only tested on Windows for the moment). qDummy (warning: does nothing, template for developers). qBLUR (warning: does not compile with Code::Blocks on Windows for the moment). if you expand the "INSTALL" group, you'll be able to select which you want to compile (by default, none are selected). OPTION_USE_XIOT: to activate support for X3D files in qCC (and ccViewer) with XIOT - see below.
OPTION_USE_VISUAL_LEAK_DETECTOR: to use the Visual Leak Detector library for MSVC ( ).OPTION_USE_LIBLAS: to activate support for LAS files in CloudCompare/ccViewer with libLAS - see below.OPTION_USE_LIBE57: to activate support for E57 files in CloudCompare/ccViewer with libE57 - see below.OPTION_USE_GDAL: to activate support for a lot of raster files in CloudCompare/ccViewer with GDAL libray - see below.OPTION_USE_FBX_SDK: to activate support for FBX files in CloudCompare/ccViewer with the official FBX SDK - see below.OPTION_USE_DXFLIB: to activate support for DXF files in CloudCompare/ccViewer with dxflib - see below.OPTION_SUPPORT_MAC_PDMS_FORMAT: to activate support for PDMS.
OPTION_SUPPORT_3D_CONNEXION_DEVICES: for 3D mouses handling. OPTION_MP_BUILD: for MSVC only (mutli-process build -> much faster, but takes almost all available CPU). OPTION_BUILD_CC_VIEWER: whether to build or not the ccViewer side project (activated by default). if you expand the "OPTION" group, you'll be able to set some general options:. and you should see something like this:īefore clicking on the 'Generate' button, you may want to set some options: Wait for CMake configuration/tests to finish. almost anywhere you want ( apart from the same folder as above!). make the Where to build the binaries field point to. #Can visual studio compile for mac code#
make the Where is the source code field point to your local repository (for instance C:\trunk_CC). (for more convenience, you should check the "Grouped" check-box). Launch CMake GUI ('cmake-qt-gui' on linux). #Can visual studio compile for mac 64 bits#
(refer to the Appendix section if your version of Qt is older than 4.8 or if you need to compile with Qt 4.8 in 64 bits mode on Windows) Generating the project Qt ( version 5 WITH OPENGL preferably but the version 4.8 is still supported) qt-sdk, opengl
Clone the main repository and its submodules from the main git(hub) server: syntax: git clone -recursive.
#Can visual studio compile for mac update#
WARNING: if you already have a clone of the CloudCompare git repository (prior to July 2015), you may want to update/checkout the submodules with git submodule update -init -recursive Prerequisites
The instructions below are for the 2.6 or earlier versions.
2.2 Compiling the 64 bits version with Qt 4.8 on Windowsįor compilation instructions for the latest version (2.7 and later), please refer to the BUILD.md file on github. 1.3.1 Working with Visual Studio on Windows. 1.2.10 Setup for Cork + MPIR support (for qCork). 1.2.6 Setup for PCL (required by qPCL). 1.2.4 Setup for the qPoissonRecon plugin.